Like, I always used to plan too long-term, in Spiderweb games (Exile/Avernum) I’d always clear out the first goblin caves and keep going back to pick up every least valuable loot, like the rocks that weren’t even ranged equippable until after Nethergate, to haul back to town and sell and then buy all the skills the pay-trainer offered up to full before I moved on

Which crosses very productively with the thing where I can game out contemporary trends to tell where they’ll eventually end up

Which is maybe part of how it works out that I am now more amazingly well-positioned than I could ever imagine.

Like, in 1999 I was like “anime, happy hardcore, JRPGs, and Daft Punk is the important stuff going on” and with the benefit of hindsight was I wrong?