Dude, who even knows.
Post reblogged from Kontextmaschine with 28 notes
Oh, at some point they adopted general “Mill” as text for the Millstone effect, that’s nice
I ran a blue/white (so no black) Turbo Stasis deck once that killed with Chronatog and Howling Mines, Kismet and Stasis
Before that I remember Hypnotic Specter, riffed out of Turn 1 Dark Ritual range in Ice Age as Abyssal Specter, and a BB sorcery, “Howl of the…” something? (Hymn to Tourach, h/t @cyprinodont) that made sure your opponent never kept a hand, so at most he could topdeck, including lands
Oh god, what was that one black enchantment like if you would lose life instead destroy a permanent, if you would gain life instead draw a card? That and that sac-a-land-for-2-life 0-cost artifact was one of the first global cycles, like suddenly wherever in the world you were playing competitive games someone would be fielding those decks, like I think this was even before Sligh and the mana curve
the-seventeenth-angel liked this Still wild that concepts so basic they’re used as loading screen tips had to be discovered multiple years after...
Anyway the concept of card advantage was still young then, that's what the Ice Age "cantrips" were about.
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